Magic:
Common:
Fire Water Air Earth
Uncommon:
Ice Lightning Nature Shadow Wind Sand Illusion
Rare:
Telekenesis Space Scripture Teleport Aurakinesis Poison Time Mind Reading
Legendary:
Imagery Celestial Steal Analysis Beast Taming Puppet Precognition Mnemokinesis
Mythic:
Light Darkness Healing Creation
Forbidden:
Black Magic Necromancy Acid Magic
Lost: Acoustikinesis
Alchemy:
Academic Institution Royal
Service:
Adventurer Mercenary Knight (typically the ones who work for nobles) Holy Knights
Castle knights- Fourth Order Third Order Second Order First Order
Ranking:
Magic:
Low Medium High Excellent
Swordsmanship:
From lowest to highest
F - class (beggining) E - class D - class C - class B - class A - class S - class (master)