Magic:

Common:

Fire Water Air Earth

Uncommon:

Ice Lightning Nature Shadow Wind Sand Illusion

Rare:

Telekenesis Space Scripture Teleport Aurakinesis Poison Time Mind Reading

Legendary:

Imagery Celestial Steal Analysis Beast Taming Puppet Precognition Mnemokinesis

Mythic:

Light Darkness Healing Creation

Forbidden:

Black Magic Necromancy Acid Magic

Lost: Acoustikinesis

Alchemy:

Academic Institution Royal

Service:

Adventurer Mercenary Knight (typically the ones who work for nobles) Holy Knights

Castle knights- Fourth Order Third Order Second Order First Order

Ranking:

Magic:

Low Medium High Excellent

Swordsmanship:

From lowest to highest

F - class (beggining) E - class D - class C - class B - class A - class S - class (master)