Ammunition Types:

Gauss: Allows for the fire of hyper-velocity, high-density projectiles similar to those of a railgun but can be modified for automatic use. All projectile based weapons now use Gauss technology, allowing for far greater damage penetration and can be devasting to a human being when fired upon. The system used an asynchronous linear-induction motor to produce a bipolar magnetic field capable of launching projectiles at an incredible speed. The great velocity of the projectile is the key to the stopping power and performance of the Gauss weapons, giving it exceptional armor penetration at impressive ranges.



Energy: Fires projectiles from an internalized power source to fire an internalized power source to fire a concentrated, continuous high-intensity beam of energy. The ammunition is stored in specialized fusion mags that are capable of re-charging on their own. After some modifications and changes, energy projectiles are now capable to penetrating through even the densest materials. Because it's still relatively new, Energy Weapons are limited.

(A/N: It's the blue one. The left side and the third one at the bottom.)



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Assault Rifles:

GR-50 Gauss Carbine



GR-70 Gauss Assault Rifle



MR-15 Carbine



M17 Energy Rifle



Submachine Guns:

GMP-40 Gauss SMG



GMP-50 Gauss SMG



Shotguns:

SR-20 Gauss Shotgun



SR-30 Gauss Shotgun



SR-40 Gauss Shotgun



M30 Gauss MASS



Light Machine Guns:

RG-268 Gatling Railgun



RG-358 General Purpose Machine Gun



Marksman Rifles/Sniper Rifles:

GR-55 Gauss Sniper Rifle



RG-214A2 Anti Material Precision Rifle



SRS-100-EM Gauss Sniper



SRS-50-EM Energy Sniper



Specialized Weapons:

Rorsch Mk-3



Rorsch Mk-4