Previously...

Poppy guided them through, as Seth asked, "Poppy, where are we going?"

"The game station," said Poppy.

"Oh, is Mommy still there?" asked Seth.

"Well, yes," said Poppy, nervously. They stopped at a room with a large hole in it.

"Poppy?" asked Seth, "What's wro-"

Seth was then grabbed, and dragged down the tube, dropping Poppy.

"NO!!" cried Poppy.

"OW!! OW!! OW!! OW!! OW!! OW!! OW!!" cried Seth, as his head hit the ground from being dragged along.

"Oh, a new playmate!!" cried a familiar voice, "It's been so long!"

"Ow," said Seth, "It's good to see you too Mommy, but was that really necessary?"

Mommy stopped, and looked Seth over, before gasping in happiness, "Seth?! Is that really you!?"

"Yep," said Seth, "And probably with some head trauma."

Mommy then wrapped her arms around Seth three times, and squeezed him hard, saying, "Oh, we all missed you so much!!!"

"I know," wheezed Seth, "I missed you too... but right now... I... miss... oxygen!"

Seth's face was turning blue, and Mommy released him, saying, "Sorry. Just, happy to see you again."

Seth gasped, and Mommy said, "I thought you were Poppy."

"What do you want with Poppy?" panted Seth.

"Oh, Mommy heard Ms. Poppy was just going to give you the train code to escape. And you just got here. Please, stay a little bit, it's been forever since anyone's played here."

Mommy then made a pouty face. Seth stood up, and said, "Okay, fine. Just stop with the pouty face, you know how much that hurts my heart."

"HOORAY!!" cheered Mommy, "Head to Musical Memory, and Mommy will get things started. Oh, and one more thing."

Mommy got close to Seth, making him lean back, as she said, "Obey the rules, or I'll tear you apart, and eat your insides, while you're still alive."

Seth then passed some nervous gas, as Mommy said, "Kidding! Mommy would never hurt you!"

Mommy then disappeared into the darkness, as Seth stood back up, opening the door. Inside, Seth saw the familiar area of the Game Station. However, it was much darker now. All over, there were spider webs, and Seth could see the train.

In general, the Playtime Express resembles a large multi-colored tender locomotive, with the locomotive being painted blue, with 18 black wheels, cylinders and bogie wheels, two curves, two yellow domes on top, as well as a large red funnel with yellow trims. On the front, it has a metal headlight with a yellow circle attached to it, and underneath is a number plate in gold trims; "9512", which also has a gold bell with Huggy Wuggy above it.

The locomotive's front has a red platform, with a yellow snowplough on the front, a green running board around the sides, as well as two eyes sticking out of either side of the front of the cab which are held up by curly metal coils and fitted into metal eye sockets, and the cab has yellow outlined windows on each side, with a yellow sign in red below the windows: PLAYTIME EXPRESS.

The locomotive's tender is the same color as the front, displaying the Playtime Co. logo on its sides, with the same numbers (9612) underneath the light.

Behind it, were passenger coaches to hold children and adults, taking them to and from Playcare, and to the outside.

Seth then noticed the handprint was green, not red or blue.

"Huh," said Seth, "Seems we need a new hand."

Seth walked down, and tried to open Musical Memory, but the door was locked. He tried so hard, he broke the red hand.

"Ah nuts," said Seth.

Just then, a beeping was heard, and Seth saw the levers on the console close by. The pulled on the first one, and a voice said, "Hi kids, welcome to the Game Station! I'm Stella, and we've got three super duper fun games to play! These little tests show us how crazy strong and smart you are. Follow Mommy Long-Legs down to Musical Memory, and we'll start right away! See you in a bit!"

Seth then heard the door opening, and headed down. Inside, the door was partly opened, and he tried to climb through, only to not fit.

"Dang it," said Seth, "Knew I should've had that apple instead of candy bar!"

He pulled back, and spotted a hole in the wall.

"Okay," he said, "Whatever spooks are in here. I'm ready."

Steam burst from a pipe, and Seth jumped, "GAH!!! DAMN IT I PEED AGAIN!!! COME ON!!!"